How the Day Works
Each day we offer a range of workshops and activities — computer programming, bookmaking, board game design, intro woodworking, igloo-making, and so on and so forth! We also offer plenty of time for kids to work on their own stuff, with staff available for one-on-one help on projects of various kinds. The day is structured into two large blocks, a morning and an afternoon section, with lunch happening at around 11:30 each day.
Sample activities include: 3D printing, building model train landscapes, costume-making, computer programming (Scratch and Processing), zine-making, building a greenhouse out back, cultivating worms, making bristlebots, flashlights, and ornithopters, plus offsite field trips to the local ice skating rink.
From there we let kids decide what they want to do and when they want to do it. What we _don’t_ do is insist that anyone do any things in particular. This means that among the building and tinkering and exploring and learning, there’s lots of playing and running around and hanging out and goofing off. Kids are free to work on our projects, work on their own projects, or hang out and play, and we have plenty of games, materials, and staff on hand to help out as needed and supervise projects and play beyond the set workshops for the day.
Things You Should Know!
Parts and Crafts is a workshop-based program.
We have a shop full of wood tools which we use pretty much every day, and the space is typically filled with kids taking things apart, gluing, soldering, screwing pieces of wood together, and lining up at the shop to have things drilled or cut. The first day of camp includes a full walk-through of the space and an explanation of our shop policies to get kids oriented. Our enrollment forms include a page on tool use as well as an overview of our shop policies — if your child is signing up for the first time, please take a moment to read and review ahead of time!
All workshops at Parts and Crafts are choice-based and opt-in.
Many kids wind up spending their week building / design / tinkering / programming / making cool stuff out of stuff / and so forth. Others will spend the week hanging out with each other and playing! (where ‘playing’ includes anything from building boffer swords and marshmallow launchers to playing giant games of capture the flag to hanging out and sketching and reading comics with their friends). We think that all of these things are great and important and worth doing!